been wanting to do this concept for a long time, i was intrigued by it shapes & hardsurfacy look.
i wanted to venture more & try new presentation styles & ways i can bring more to the typical render styles.
there were some elements in the original concept i changed that i thought would be more interesting.
credits to Rick Zeng for the original concept https://www.artstation.com/rzeng
Tris: 43945
the weapon consists out of 4 texture sets